By: Edward Monaghan In the past few years attention has been drawn to in game micro-transactions in video games, commonly referred to as loot boxes. … Read More »Loot Boxes: Gambling or Necessary Cost of Quality Games
By: Om Patel In 1979, an international agreement between US President Jimmy Carter and China’s political leader, Deng-Xiaoping, sparked larger-scale science and technology collaboration between… Read More »Foreign Influences on Research Integrity: A Legitimate Threat or an Overreaction?
By: Zaid Qasem Targeted advertisements have become an essential part of experiencing the internet. Content providers offering entertainment, information, or services for free are usually… Read More »Should Web Browser Developers be able to Hinder Adblocking Capabilities of Third-Party Addons?
By: William Yang Video games have become a popular culture within our society, with 64% of the US population buying or playing video games. Age… Read More »Loot Boxes in Video Games: A Virtual Slot Machine
By: Hannah Andrade When a person makes the decision, a personal and privacy-based choice to shut off Location History on their phone, one would think… Read More »Every Step You Take, Google’s Watching You
By: Anya Sahaydachny The spate of school shootings, particularly Parkland, has reinvigorated calls for gun control. Emerging 3D gun printing technology adds a new dimension to… Read More »3D Printed Guns: Questions, Fears, Regulations
By: Amanda Gulli When you envision the word mining, you assume extracting some metal or mineral from the Earth. However, this is 2018 and the… Read More »Sustainability of Cryptocurrency Mining